How much GPU memory does Llama 4 Scout need?
Llama 4 Scout by Meta has 109B parameters, 17B of them active for each token. Its weights take 217 GB at 16-bit, 109 GB at 8-bit and 61.1 GB at 4-bit; released in BF16, its files are 217 GB. Each token of a conversation adds 49.2 KB of KV cache, so a 32K conversation holds 2.82 GB.
Meta · released in BF16
Llama 4 Scout at a glance
- Parameters
- 109B
- 17B active for each token
- As released
- 217 GB
- Its BF16 files
- At 16-bit
- 217 GB
- At 4-bit
- 61.1 GB
- NVFP4
- KV cache a token
- 49.2 KB
- At 16-bit
- Longest context
- 10,485,760
- Tokens
GPUs needed at each number format
For 1 conversation of 32,768 tokens with a 16-bit KV cache, counting 92% of each GPU's memory as vLLM does. Under each count, the most tokens a second memory allows.
| GPU | Memory | 16-bit | 8-bit | 4-bit |
|---|---|---|---|---|
| L4 | 24 GB | 16 GPUs65 tokens/s | 8 GPUs121 tokens/s | 4 GPUs97 tokens/s |
| GeForce RTX 5090 | 32 GB | 8 GPUs389 tokens/s | 4 GPUs362 tokens/s | 4 GPUs579 tokens/s |
| L40S | 48 GB | 8 GPUs188 tokens/s | 4 GPUs174 tokens/s | 2 GPUs140 tokens/s |
| A100 80GB | 80 GB | 4 GPUs222 tokens/s | 2 GPUs206 tokens/s | 1 GPU165 tokens/s |
| H100 | 80 GB | 4 GPUs364 tokens/s | 2 GPUs338 tokens/s | 1 GPU271 tokens/s |
| RTX PRO 6000 Blackwell | 96 GB | 4 GPUs195 tokens/s | 2 GPUs181 tokens/s | 1 GPU145 tokens/s |
| DGX Spark | 128 GB | 2 GPUs15 tokens/s | 1 GPU14 tokens/s | 1 GPU22 tokens/s |
| H200 | 141 GB | 2 GPUs261 tokens/s | 1 GPU242 tokens/s | 1 GPU388 tokens/s |
| B200 | 180 GB | 2 GPUs435 tokens/s | 1 GPU404 tokens/s | 1 GPU646 tokens/s |
| Instinct MI300X | 192 GB | 2 GPUs288 tokens/s | 1 GPU267 tokens/s | 1 GPU428 tokens/s |
| Instinct MI325X | 256 GB | 1 GPU163 tokens/s | 1 GPU303 tokens/s | 1 GPU485 tokens/s |
| Instinct MI355X | 288 GB | 1 GPU217 tokens/s | 1 GPU404 tokens/s | 1 GPU646 tokens/s |
Models of a similar size
- Llama 3.3 70B70.6B parameters, 39.7 GB at 4-bit
- gpt-oss-120b117B parameters, 65.7 GB at 4-bit
- Mistral Small 4 119B119B parameters, 67.2 GB at 4-bit
- Nemotron 3 Super 120B A12B124B parameters, 69.5 GB at 4-bit
- Qwen3.5 122B A10B125B parameters, 70.4 GB at 4-bit
- Mistral Medium 3.5 128B128B parameters, 71.8 GB at 4-bit
Questions
- How much VRAM does Llama 4 Scout need?
- 217 GB for its weights at 16-bit, 109 GB at 8-bit and 61.1 GB at 4-bit, plus the KV cache: 49.2 KB for each token, 2.82 GB for a conversation of 32K tokens and 517 GB at its longest context of 10,485,760 tokens. The server also keeps about 8% of each GPU free.
- Can Llama 4 Scout run on 1 GPU?
- Yes, at 4-bit: the smallest single GPU here that holds it with a 32K conversation is the A100 80GB.
- How many H100s does Llama 4 Scout need?
- With 1 conversation of 32K tokens, 4 H100s at 16-bit and 1 H100 at 4-bit. Each H100 has 80 GB, of which vLLM uses 92% by default.
- Can I run Llama 4 Scout on an RTX 5090?
- The RTX 5090 has 32 GB. With a 32K conversation, Llama 4 Scout needs 4 GeForce RTX 5090s at 4-bit and 8 GeForce RTX 5090s at 16-bit.
- How fast does Llama 4 Scout run?
- At 4-bit on 1 H100, memory lets 1 conversation get at most 271 tokens a second. Real servers reach part of that ceiling, and each conversation gets less when many run at once.
Sources
Where each fact comes from
- 1Hugging Face: meta-llama/Llama-4-Scout-17B-16E-Instruct
- 2vLLM: Engine arguments (gpu_memory_utilization)
- 3vLLM: Hybrid KV cache manager
- 4vLLM: Parallelism and scaling
- 5NVIDIA: Introducing NVFP4
- 6NVIDIA: L4 specifications
- 7NVIDIA: GeForce RTX 5090 specifications
- 8NVIDIA: L40S specifications
- 9NVIDIA: A100 80GB specifications
- 10NVIDIA: H100 specifications
- 11NVIDIA: RTX PRO 6000 Blackwell specifications
- 12NVIDIA: DGX Spark specifications
- 13NVIDIA: H200 specifications
- 14NVIDIA: B200 specifications
- 15AMD: Instinct MI300X specifications
- 16AMD: Instinct MI325X specifications
- 17AMD: Instinct MI355X specifications